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Escape Room Examples

Simple Input Sequence

Trigger a scene when buttons have been activated in the correct order. Supports up to six buttons or sensors. The scene can be customized to release a mag-lock or give a clue.

  • Controller: FI-216s

Example #

201

Input Sequence with Feedback

Create your own button panel to unlock a door when the buttons are pressed in the correct order. This example plays sounds and has two light outputs to give users feedback when buttons are pressed and when the code is accepted or rejected.

  • Controller: FI-216s

Example #

202

Four Keys

Trigger different scenes when the number of keys found has increased. Will not trigger again if the same key is used in another switch. Can also be used with artifacts or sensors instead of keys.

  • Controller: FI-216s

Example #

203

Find the Artifacts

Trigger scenes when different artifacts are found and placed in the correct locations. Each artifact plays a specific scene and sound. Detect magnets or metal or reflective objects depending on the sensors used.

  • Controller: FI-216s

Example #

204

Two Input Secret Code

An eight step code using only two inputs. Users must activate the inputs in the correct sequence to win. The winning combo is 11212212, but can be easily changed to use more inputs, multiple inputs at once, or less steps.

  • Controller: FI-216s

Example #

205

Multiple Codes

This example uses four inputs and accepts four different codes. Each code can produce a different result. Winning codes are 1243, 2314, 3421, 4132.

  • Controller: FI-216s

Example #

206

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